We Never Really Told People How to Use Mods: The Game's New Quest Fixes an Oversight

The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has launched a significant update. This latest expansion highlights the unique whimsy that has become synonymous with Warframe in recent years.

This expansion, made available this week, brings in a new mushroom-themed warframe that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with another quest aimed at making sure this complex, vast 12-year-old MMO makes sense to new players.

Introducing "The Teacher"

Titled “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's fundamental yet complex systems: modding.

In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about optimized loadouts that use powerful mods in combination to create devastating effects.

“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

A Collaborative Effort

“The Teacher” was created through a partnership between the core team, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and forces them to engage with the mod system to effectively show its potential.

Several developers were longtime players, but some were newcomers, according to a principal games designer. It was this outside perspective that proved critical.

“Our initial step involved observing new players and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Introductory tutorials introduced players to modding. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.

Closing an Important Loop

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who desire more advanced content, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.

“There’s lots of little tweaks and little subtle things in the background there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”

Experienced players will naturally recognize these mechanics and grasp their function, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.”

Months of Effort

“A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”

The designer was clearly enthusiastic over contributing to a beloved title — and to design content featuring a preferred figure.

“I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.”

Improving the New Player Experience

In the 12 years since its release, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.

Sara Clark
Sara Clark

Lena is a seasoned agile coach and software developer with over a decade of experience in transforming teams and delivering high-quality digital solutions.